Changelog

Patch notes

The same notes you see in game. Older versions are listed on GitHub Releases.

Version 7.37

In development

New

  • UnitFrames/NamePlatesNew Faction Indicator - shows the faction crest of players from the opposing faction on the Target, Focus and Arena frames (Target of Target and Focus Target optional) and on the NamePlates. Style, size and position can be set per frame.
  • Battle ResNew module - shows the shared battle res charges of your group and the time until the next charge during Mythic+ keys and raid boss encounters, as an icon or as a compact text line.

Improvements

  • Login LogoThe logo no longer shows up while in combat or in an instance, only after the installer has been completed, and it moves more smoothly.

Fixes

  • Movement AlertFixed a Lua error in combat ("attempt to compare a secret number value") when a tracked spell's cooldown is restricted.
  • ItemLevel/Pet Filter TabThe item level on the Scrapping Machine and the pet filter tab in the Collections window could fail to appear, because both loaded through the same event handler.

Version 7.36

25.09.2026

New

  • Chat: New Chat Sidebar - a slim icon bar inside (or next to) the left or right chat panel with online friends/guild counters, durability, copy chat, M+ portals, chat channels, settings and a scroll-to-bottom button that lights up while the chat is scrolled up. Its copy button replaces ElvUI's (right-click opens the chat menu), its channel button takes over Blizzard's voice buttons on the chat panel - it lights up while a voice channel is active, turns into a crossed out microphone while you are muted or deafened and toggles the microphone (right-click) or the speakers (middle-click) - and the icons can be reordered with Shift + drag.
  • Chat: Chat panels can be resized by dragging the grip that shows in their corner while hovering them (new "Lock Chat Size" option to hide it). The right panel only gets one while it shows a backdrop or holds a chat window.
  • Chat: The active combat log filter is shown in your class color, the others are dimmed.
  • Chat: The chat edit box can get a MerathilisUI style: backdrop with stripes and its own opacity, a small bar in the chat type's color instead of a colored border, the channel prefix as a colored badge, a fade-in when it opens and a class colored glow while it is open. ElvUI's edit box position can be set right there too, and the "inside" positions leave room for the Chat Sidebar.
  • Chat: The active chat tab gets an underline in your class color, like the tabs of the MerathilisUI options.
  • Maps: New Location Panel - shows the current zone in a panel above the Minimap (click opens the World Map, the tooltip lists zone, subzone and PvP status) with your coordinates left and right of the zone text. The zone is colored by its PvP status in the same colors as on Blizzard's Minimap. It replaces ElvUI's Minimap Cluster, which the installer now disables together with its clock, and the old Minimap Coordinates module, which has been removed.
  • Movement Alert - new module that shows the cooldown of your class's movement spells (Blink, Heroic Leap, Disengage, ...) while they are not available, as text, icon or bar. It also works in restricted content where cooldowns are hidden from addons, can play a sound or read the spell out loud when it is ready again, lets you pick which spells to track (custom spell IDs included), shows a banner while Time Spiral lets you use a movement spell for free and reminds you when your Gateway Control Shard can be used. Idea by EllesmereUI.

Improvements

  • Maps: Minimap Buttons - the M+ Portals flyout is now shared with the Chat Sidebar.
  • Maps: Minimap Buttons - new Addon Compartment button in the Elements bar, it opens Blizzard's addon list and replaces the counter on the Minimap.
  • Bags: Categorized Bags - the Bank window has its own Sort button, sorting whichever bank it shows (character or Warband) and asking first like Blizzard's bank does.
  • Bags: Categorized Bags - the Stack button now really stacks (merges partial stacks without re-sorting) instead of sorting again; Shift-click at the bank tops up matching stacks in the bank, and the Bank window got a Stack button that does the same towards your bags.
  • Options: Option groups on the MerathilisUI pages stand out more clearly - a larger title with a small accent bar in front of it, a slightly lighter box and a small shadow behind it.
  • Options: Headers and group titles no longer carry their own orange coloring and all use the same white MerathilisUI style. The Bags tab is no longer marked as new.
  • Options: The navigation tree on the MerathilisUI pages matches the rest of the options - white labels, the selected entry marked with an accent bar and accent text, a subtle hover and a darker box with a small shadow.
  • Options: The module tabs on the MerathilisUI pages are sorted alphabetically again, new modules no longer end up in the wrong spot.

Fixes

  • Bags: Categorized Bags - splitting stacks works again: Shift+click splits like in Blizzard's bags (links in chat only while a chat box is open), the split-off part is put into a free slot right away, and a split item isn't merged back into one slot until the bags close.
  • Maps: Minimap Buttons - the Great Vault button stops pulsing as soon as the reward is claimed instead of only after opening the vault again.
  • Bags: Categorized Bags - right-clicking a piece of gear equips it again when you already wear another copy of the same item (a different upgrade level, a second ring or trinket). Right-click now acts on the bag slot itself instead of looking the item up by name, which also makes selling at a merchant and depositing at the bank behave exactly like Blizzard's bags.

Version 7.35

21.09.2026

New

  • Maps: Minimap Buttons - new Tracking, Calendar, Mail and Crafting Orders buttons, each replacing the matching Blizzard icon on the Minimap while it is enabled (Calendar, Mail and Crafting Orders on by default, Tracking off since ElvUI already places that one). They live on their own "Elements" bar with its own anchor, growth direction, size and spacing, separate from the Great Vault and M+ Portals bar.
  • Maps: Minimap Buttons - the Calendar button's tooltip lists your raid lockouts with boss progress and difficulty, plus the realm time and the weekly reset countdown.

Improvements

  • Bags: Categorized Bags - while Disenchant, Milling, Prospecting or another item-targeting spell or window is active, items it can't be used on are darkened (new "Dim Unusable Items" option under Effects).
  • Bags: Categorized Bags - item tooltips in reorderable categories now explain the alt-drag ordering, and the help tooltip notes that it only changes the display order.
  • Bags: Categorized Bags - alt-dragging a slot onto another one reorders items inside a category, group or Pinned Items without moving them in your bags; right-click the sidebar entry for "Reset Item Order".
  • Bags: Categorized Bags - the sidebar collapse arrow turns class-colored on hover, like the other buttons.
  • Bags: Categorized Bags - the tracked currencies in the footer can be reordered by dragging one onto another, with a "Reset Currency Order" button in the options.
  • Bags: Categorized Bags - new "Auto Height" option shrinks the bag and bank windows to fit their contents, using the configured height as the maximum.
  • Maps: Minimap Buttons - new Growth Direction option, so the bar can extend down, up, left or right instead of always downwards.
  • Bags: Categorized Bags - items now dim while sorting, and hovering a bag in the bag bar dims everything outside that bag, like ElvUI's own bags.
  • Bags: Categorized Bags - while an item is on the cursor, the empty slots at the end of each category light up to show where it can be dropped to assign it.
  • Bags: Categorized Bags - pinned items show a pin marker in their normal category too, and newly picked-up items get a NEW badge in addition to the glow (all three toggleable under Effects).
  • Bags: Categorized Bags - sub-headers now show the expansion logo or equipment set icon, with a slimmer background that fades out to the right (toggleable under Effects).
  • Bags: Categorized Bags - the sidebar edge got a soft class-colored line and a subtle shadow towards the items.
  • Bags: Categorized Bags - the gold tooltip now shows class icons for your characters plus icons for the total and the Warband Bank.
  • Bags: Categorized Bags - "Assign to Category" opened from a bank slot now notes that the assignment takes effect once the item is in your bags.
  • Bags: Categorized Bags - the collapsed sidebar is a bit wider, its collapse arrow sits centered over the icons and its scrollbar stays inside the sidebar instead of hanging over the edge.
  • Bags: Categorized Bags - right-clicking a category now offers "Create Group With" and "Add to Group", so category groups are no longer limited to the built-in "Equipment" one.
  • Bags: Categorized Bags - Recent Items now tracks item IDs instead of bag slots, so sorting no longer moves the marks onto other items; the list is capped (default 20, adjustable) and can optionally empty itself when the bags close.
  • Bags: Categorized Bags - hovering a slot clears its new-item glow and NEW badge, like Blizzard's own bags; the item stays in Recent Items.
  • Bags: Categorized Bags - identical stacks can be shown as one slot with the combined count (new "Merge Duplicate Stacks" option, on by default); gear is never merged and merging pauses while a vendor, mailbox, trade, auction house or bank window is open.
  • Bags: Categorized Bags - grey-quality items can be desaturated on top of their coin icon (new "Desaturate Junk" option under Effects).
  • Bags: Categorized Bags - grouping by expansion and by equipment set can now be turned off (new options under General).

Fixes

  • Bags: Categorized Bags - profession spells that target an item (Disenchant, Milling, Prospecting, enchant scrolls...) work again with a left-click; the click used to pick the item up, and middle-clicking to pin no longer uses the item.
  • Bags: Categorized Bags - shift-clicking an item links it in chat again; the split-stack handler swallowed every shift-click instead of only shift-right-click.
  • Bags: Categorized Bags - General options (merging, nesting, empty categories, pinned/recent) now also repaint an open Bank window.
  • Bags: Categorized Bags - fixed the category group list being rebuilt once per item in the All Items view, which slowed down refreshes with full bags.
  • Bags: Categorized Bags - disbanding a group no longer leaves its "Hide in All Items"/collapsed state behind, and a group left with a single category is removed instead of lingering unusable.
  • Bags: Categorized Bags - fixed the Recent Items clear button sometimes not removing the items until the bags were reopened.
  • Bags: Categorized Bags - the sort spinner now shows on top of the items instead of behind them.

Version 7.34

19.09.2026

Improvements

  • Mail/Loot: replaced the deprecated dropdown API in the send-mail template list and the Loot Spec Manager with Blizzard's current menu system, avoiding a known source of taint.
  • General: removed leftover code paths for Classic clients, since MerathilisUI is Retail only.

Fixes

  • Armory: fixed the character sheet tainting Blizzard's paperdoll code, which could cause "Interface action failed because of an AddOn" when opening the character frame in combat.
  • Misc: fixed the Guild MOTD popup not closing on Escape.
  • Bags: Categorized Bags - fixed a taint error ("tried to call the protected function 'UpgradeItem()'") when upgrading an item at an upgrade NPC.

Version 7.33

18.09.2026

New

  • Mail: added a Postal-style selection bar to the inbox with numbered checkboxes to open or delete multiple mails at once.
  • Mail: added send templates (recipients/subject/body) with a quick "Send Templates" button on the send-mail frame.
  • Mail: added a quick-attach bar for trade goods (Cloth, Leather, Herb, ...) on the send-mail frame, with a per-category default recipient.
  • Bags: added a Categorized Bags view (sidebar with default/custom categories, Pinned/Recent items, search) as an alternative to ElvUI's default bag frame. Enabled by default for new profiles; existing profiles keep it off unless enabled manually. Requires a UI reload after enabling/disabling.
  • Bags: Categorized Bags - added item level and bind-status indicators on slots, each with its own font/size/outline/position options.
  • Bags: Categorized Bags - added custom icons for user-defined categories (right-click a category and choose Change Icon).
  • Bags: Categorized Bags - added drag & drop reordering of sidebar categories.
  • Bags: Categorized Bags - added tracked currencies to the footer, next to gold.
  • Bags: Categorized Bags - added a Vendor Grays button that sells all grey items at once while at a merchant.
  • Bags: Categorized Bags - added a Bag view mode that groups items by physical bag instead of category.
  • Bags: Categorized Bags - added category groups (e.g. "Equipment" merges Weapons & Trinkets, Armor and Item Set Gear into one section), with a right-click Rename/Disband Group/Ungroup/Hide-in-All-Items menu.
  • Bags: Categorized Bags - added quest, crafted-item quality, and Pawn upgrade-arrow icons on item slots, plus a vendor sell-cursor when hovering an item at a merchant.
  • Bags: Categorized Bags - added Shift+Right-click Split Stack support on item slots.
  • Bags: Categorized Bags - item slots now show the same Equipment Manager set icon as ElvUI's own bag slots.
  • Bags: Categorized Bags - added a cross-character gold tooltip on the footer's gold display (every known character's gold, account total, and Warband Bank balance).
  • Bags: Categorized Bags - added Bank and Warband Bank support that opens automatically with the bank, per-tab filtering, right-click tab settings, and a buy-next-tab prompt.
  • Bags: Categorized Bags - the Bank and Warband Bank now open in their own dedicated window with a tab-based sidebar, a footer showing player and Warband gold with Withdraw/Deposit buttons, and a relabeling Auto Deposit button; opening it also opens the bag window alongside it.
  • Bags: Categorized Bags - added a tooltip on hover for sidebar categories, showing the name and item count (most useful with a collapsed sidebar).
  • Bags: Categorized Bags - added Item Set Gear, Gear Enhancements, Professions, and Housing categories, and merged Recipes into Professions.
  • Bags: Categorized Bags - added drag-to-assign "+" slots at the end of every category: drag an item onto one to assign it to that category (or pin it, for Pinned Items).
  • Bags: Categorized Bags - section headers can now be collapsed by clicking them (remembered per category); clicking a collapsed category in the sidebar unfolds it.
  • Bags: Categorized Bags - added a right-click menu for default categories (Rename, Reset Name, Hide/Show in All Items).
  • Bags: Categorized Bags - added a pulsing new-item glow, a Warbound/Warbound-until-equipped marker (plus "WuE" bind text), and a Sort spinner matching ElvUI's own bags.
  • Bags: Categorized Bags - added an Effects options tab (window fade, new-item glow, slot hover color, empty-slot opacity, Warbound marker, custom window opacity).

Improvements

  • Options: scrollbars on MerathilisUI's own options pages now use a slimmer, accent-colored thumb instead of ElvUI's general value color.
  • Bags: Categorized Bags - added ElvUI-style Sort/Stack/Help buttons to the title bar.
  • Bags: Categorized Bags - added more layout options (item spacing, header height, sidebar row height, spacing between categories).
  • Bags: Categorized Bags - added an alternating sidebar row background, matching the Armory panel's stat rows.
  • Bags: Categorized Bags - right-clicking an item while a merchant is open now sells it (including equipment) instead of using/equipping it.
  • Bags: Categorized Bags - the Bank's content is now grouped by physical tab (with flat OneBank/OneWarband views) instead of by category.
  • Bags: Categorized Bags - removed the separate Junk category; grey/sellable items now sort into their normal category instead.
  • Bags: Categorized Bags - polished visuals: header divider lines, class-colored accents (scrollbar, hover overlays, selected rows, sub-headers), dimmed counts, window fade-in/out, a fill-level bar with a colored item counter (yellow from 80%, red from 95%), a search result count, and an empty-state message.
  • Bags: Categorized Bags - added font options (font, outline, size) for category headers and sub-headers.

Fixes

  • Bags: Categorized Bags - fixed right-click equipping an item instead of selling it while a merchant was open.
  • Bags: Categorized Bags - fixed expansion/equipment-set sub-headers within a category being nearly invisible.
  • Bags: Categorized Bags - fixed the Bag Bar popout only showing 3 of 5 possible Warband Bank tabs instead of all 5 (purchased, next purchasable, or locked).
  • Bags: Categorized Bags - fixed Bank category rows sometimes not responding to clicks when many bank/Warband tabs were listed.
  • Bags: Categorized Bags - fixed tooltips and other addons' frames anchored to the bags (e.g. Plumber) appearing at the far left of the screen while the bags were open.
  • Bags: Categorized Bags - fixed a multi-second freeze when sorting a full inventory (bag refreshes are now throttled).
  • Loot Roll: fixed disabling the Loot Roll module also suppressing ElvUI's own default loot roll frame, leaving no loot roll UI visible at all.

Version 7.32

12.09.2026

New

  • NotificationAdded a Great Vault notification when new weekly rewards become available to claim
  • NotificationAdded a Currency Cap Warning that tracks any currency by ID and warns when it nears its weekly or total cap
  • NotificationAdded a Test Notification button to preview the toast style directly from the options
  • LootAdded a standalone Loot Roll module that replaces ElvUI's Need/Greed/Pass bars with a bigger, movable, quality-colored bar with an inline roller list and a Test button in the options
  • AurasAdded Blizzard's Collapse/Expand arrow button back to ElvUI's Player Buffs frame

Improvements

  • OptionsChanged the button/edit box/dropdown/color picker widgets' mouseover backdrop from a flat gray to a blue-tinted Accent color matching the tab strip's selected-tab color

Fixes

  • ActionbarsFixed SpecBar not showing a distinct border color when Loot Specialization is set to "Current Specialization"
  • ActionbarsFixed SpecBar's border color reverting to the default color shortly after login/reload
  • NotificationFixed toast notifications never reusing pooled frames, creating a new frame for every notification instead
  • NotificationFixed a potential error when a Paragon reputation toast fired for a faction with no cached data
  • CoreFixed potential Lua errors and incorrect unit checks (name coloring, unit color, class/reaction) when a unit's identity is protected by Blizzard's secret-value API
  • CoreFixed nameplate/unit frame names going blank instead of falling back to a (flat-colored) name when a unit's name is protected by Blizzard's secret-value API
  • NameHoverFixed the mouseover name display hiding entirely instead of falling back to a plain name when the unit's name is protected by Blizzard's secret-value API
  • NameHoverFixed potential Lua errors and incorrect player/reaction detection for mouseover units protected by Blizzard's secret-value API
  • MiscFixed the raid role counter miscounting when a raid member's role is protected by Blizzard's secret-value API
  • ThemeFixed a potential Lua error in the health color update when a unit's dead/ghost state is protected by Blizzard's secret-value API
  • BuffReminderFixed group buff coverage skipping a raid/party member whose dead/ghost state is protected by Blizzard's secret-value API