Patch notes.
Every release, newest first.

The same notes you see in game. Older versions are listed on GitHub Releases.

9 releases

New Features

  • Group FinderNew option Group Notes (on by default). The note of a group now shows in its row in the Premade Groups list, after the play style. Blizzard only shows it in the tooltip.
  • Minimap ButtonsNew option Other Characters' Hearthstones (off by default). The tooltip of the hearthstone button in the M+ Portals flyout lists your other characters, where each one is bound and when its hearthstone is ready again. A character shows up once it was logged in with the option on.
  • TagsNew [name:MER:gradient:full] tag. It works like [name:MER:gradient], but on WoW Forever it shows the first name and the surname. On Retail it shows the name only. Your own name follows Blizzard's "My Surname" option.
  • Unlock ModeNew option Auto Hide Toolbar (off by default). The toolbar fades out until the cursor reaches its place. It stays hidden while you drag a mover or while a mover is under the cursor, so movers below it can be reached.

Improvements

  • InstallerThe count on nameplate quest icons now sits as a small badge in the bottom right corner of the icon. Before, it was next to the icon and covered the next quest icon when a unit belonged to more than one quest.
  • Quick GridOn WoW Forever a custom slot can keep a lower spell rank. Drag that rank from the spellbook into the slot, and the slot shows its rank in the name. Other spell slots still cast the highest rank you know.

Bugfixes

  • InstallerThe combat text font and the time and count fonts of buffs and debuffs now really use GothamNarrow-Black. Before, they used a font name that does not exist and fell back to ElvUI's default font.Tooltips on cards, buttons and switches no longer show up behind the installer window.The nameplate layout now sets Expressway on every nameplate font (name, level, power text, castbar, quest icon, auras). Some of them used a font name that does not exist and fell back to ElvUI's default font.
  • BagsOn WoW Forever the bank window now shows all nine bank slots (the base bank and eight bank bags) with the bag's own name and icon. The warband bank views, the warband gold, the deposit button and the tab settings on right-click are gone there, since WoW Forever has no warband bank.The categorized bags now stay completely off while ElvUI's bags are disabled, for example when another bag addon is used. Before, opening the bank still opened our bag and bank windows next to the other addon.On WoW Forever bank bags can be equipped and replaced again: drop a bag on a bank bag row in the sidebar (or click the row with the bag on the cursor) to put it into that slot, drag the row to take the bag out. Before, a new bag could only be put inside the bag already equipped.The offline bank now saves your bank at every banker. Some bankers open the bank in a different way and were missed before.
  • HoverCastA macro binding now picks up the macro's new text right away when you edit, rename or delete the macro. Before, the old text kept firing until the next reload or group change.When an account macro and a character macro share a name, the binding now uses the one you picked. Character macros are marked with "(C)" in the binding list.On WoW Forever the Dispels binding now casts one dispel per class (Priest: Dispel Magic, Druid: Remove Curse, Shaman: Cure Poison) and no longer shows "Spell is not ready yet" on every press. Bind the other dispels as normal spell bindings.On WoW Forever a Druid's Dynamic Rez now casts Revive out of combat and keeps Rebirth for combat.Shift, Ctrl or Alt + click on a unit frame works again when left-click is bound to Target or right-click to Menu. Before, a modified click without its own binding did nothing.
  • Minimap ButtonsA second click on the Tracking button or the Addons button now closes its menu. Before, the menu closed and opened again right away.

New Features

  • BagsThe categorized bags now show WoW Forever's keyring. Keys get their own Keyring category and section, which stays listed in the sidebar even while the keyring is empty, the keyring's slots stay out of the free slot count, and a new keyring button in the bag bar shows or hides it. Dropping a key on that button puts it into the keyring.
  • HoverCastThe binding picker has a new Actions tab, so Target Unit and Context Menu can be added as extra global or spec bindings, for example a second key for the menu. Added global actions can be deleted again.
  • SkinsNew RestedXP Guides skin. The guide window becomes one panel with a header bar and a class colored rule, the current steps in the list are marked in class color, active step cards, Active Items, Active Targets and Level Splits share one card style with borderless title tabs, and timer bars use the class gradient. Works with the legacy and the V2 guide window.
  • ArmoryNow also works on WoW Forever's own character frame: background, name header, decorative lines, item quality gradients, enchants and a restyled stats list. Next to each slot it shows the item's main and secondary stat instead of the item level, weapons show their damage per second (new option Item Stats). Upgrade tracks, socket panel, gear set panel and the stat picker stay Retail only.

Improvements

  • Quick GridNew Equipment Sets deck with the first eight sets of your Equipment Manager, the set you wear is marked. Equipment sets can also go into the custom deck by typing their name.
  • Quick GridOn WoW Forever, spells now cast the highest rank you know instead of the rank they were added with.
  • BagsThe Offline Bank and the item counts in tooltips now also work on WoW Forever, with all nine bank bag slots and the keyring. Characters are told apart by their full name with surname.
  • Group FinderNew region tags after a group's activity show where its leader plays from: the region on US realms, the realm language on EU realms.
  • Group FinderNew filter expression, for example 'healer = 0 and score >= 2500 and hasbl'. Groups that don't match are dimmed in the Premade Groups list.
  • NotificationsToasts and the Raid Buff Check names now draw Cyrillic, Korean and Chinese letters instead of boxes, also with fonts that lack them.

Bugfixes

  • ActionBarsThe cooldown swipe now fully covers the icon. On UI scales that are not pixel perfect a thin strip of the icon showed next to the swipe, mostly on the left edge.
  • BagsNew bags can now be equipped through the bag bar of the categorized bags. Clicking or dropping an item on a bag slot now works like Blizzard's bag slots: a bag gets equipped or swapped in, an equipped bag can be dragged out, and the bar updates right away.Buying a bank or Warband bank tab from the categorized bank works again. The game silently blocked the purchase after confirming, the row now opens Blizzard's own purchase dialog.
  • HoverCastThe Dispels binding of warlocks now casts Singe Magic through Command Demon, so it also works with a sacrificed Imp, and the bindings update when the pet changes.
  • InstallerFinishing the installer without applying any step no longer hides all MerathilisUI options and features.
  • SkinsFixed a Lua error on login with WIM 3.19, which moved its options into Blizzard's Settings panel, and the minimap button menu showing an empty box instead of the conversations.

New Features

  • GeneralWoW Forever supportMerathilisUI now also loads on WoW Forever. Modules that rely on Retail-only features stay off there and their options are hidden: Armory, Spec Bar, Loot Spec Manager, Singing Sockets, Rounded Corners, Enemy Forces, the Great Vault, Call to Arms and Quick Join notifications and the Mythic+ and delve parts of the game menu, minimap buttons and chat sidebar.
  • BagsAuto Deposit/Withdraw GoldOpening the bank moves gold between the character and the warband bank until the character carries the amount you set. Applies to all characters of the account. Off by default.
  • NameplatesColor Casting EnemiesEnemy NPCs keep a health bar color after their first cast, one for interruptible and one for non-interruptible casts, so casters stay visible for the whole pull. Off by default.

Improvements

  • MapsThe calendar button of the Minimap Buttons bar pulses Blizzard's invite notice while calendar invites are pending, like the Blizzard button it replaces. Clicking it dismisses the notice until the next invite.
  • BagsThe bind search also knows BoA, Soulbound and Warbound, takes item levels (bop=300, boe>=280, wue 290-300) and combines terms with and, or, not and parentheses.
  • MiscThe portal menu has a row for class and race teleports (Dreamwalk, Death Gate, Hall of the Guardian, Zen Pilgrimage, Rootwalking) and the Admiral's Compass, shown while you know or carry them.

Bugfixes

  • ChatNo more error on login when ElvUI positions the chats before the chat settings of MerathilisUI were loaded.
  • GeneralA fresh install no longer loses default settings (e.g. the gradient colors) to the database migrations of old versions.
  • MiscThe random hearthstone of the portal menu no longer picks the Draenic Hologem on characters that can't use it.The portal menu no longer shows the global cooldown on its portals and hearthstones after every cast.
  • TrackerThe Visibility option of the Battle Res tracker is a working dropdown again.

New Features

  • ArmoryStat PickerA cog button on the character stats opens an edit mode: click a stat to show or hide it, drag it to change the order. A longer list scrolls inside the stats pane.
  • ArmoryUpgrade TrackThe first letter of an item's upgrade track (Explorer to Myth) shows in the corner of its icon in the track's color, and the upgrade bar takes that color as well. Both can be turned off under Slot Item Level.
  • BagsOffline BankSaves the bags, bank, equipment and mail of every character, plus the warband and guild bank. A button in the bag and bank title shows them anywhere and searches through all characters. Off by default.
  • BagsTooltip Item CountsItem tooltips list how many of that item each of your characters owns, optionally only on connected realms or your own faction. Off by default.
  • Buff ReminderMissing Buffs From GroupOptionally also shows the raid buffs a groupmate provides while you are missing them, as an info icon that clicks go through.
  • Buff ReminderTalent RemindersPick a talent and the instances you want it in, and an icon reminds you inside them while it is not chosen. Optionally it also reminds you to remove it again in the current season's other instances or in all of them. Saved per specialization, arenas and battlegrounds included.
  • Buff ReminderRaid Buff CheckA window lists every group member's flask, food, augment rune, vantus rune and missing raid buffs, with totals and options to hide everyone fully buffed and to require augment or vantus runes. Opens with /buffcheck, from the options and optionally on every ready check while you lead or assist.
  • ChatChat BubblesElvUI's chat bubbles get the MerathilisUI style and a shadow on a border that is pixel perfect at any UI scale. The speaker's name can be shown as a class color gradient, positioned freely and also appears on party, raid, instance chat and emote bubbles. Optionally the bubbles are turned off inside instances, where they can't be styled.
  • ChatChat SearchA search button in the chat sidebar searches the chat window's history, newest matches first with the searched words highlighted. Clicking a match scrolls the chat to that line, Enter jumps to the newest one.
  • ChatInvite LinksInvite keywords (inv, invite by default) in whispers, guild, say, yell and chat channels become a link that invites the sender, and Alt-click on a player name in the chat invites that player.
  • DataTextsAddOn UsageA new datatext shows how much of the client's frame time your addons take, the tooltip lists the ten most demanding ones and a click opens the AddOn list.
  • MiscTrain AllA button at the trainer learns everything available you can afford in one click, new professions excluded.
  • MiscAuto Combat LogCombat logging turns on inside the raid difficulties and dungeons you pick and off again a minute after you leave, a log you started yourself keeps running. Off by default.
  • MiscGuild BestThe Mythic+ window lists your guild's best keystone runs of the week, hovering a run shows the group. Stays away while RaiderIO shows its own list there.
  • MiscParagon ProgressThe reputation panel bars of paragon factions show the progress towards the next reward in your class color and how many rewards you have earned, instead of a full bar.
  • MiscQueue TimerA bar below the dungeon and battleground invite counts down the time left to accept, and takes the place of BigWigs' own dungeon timer.
  • Movement AlertThe bars can be attached above or below the player, target or focus unit frame and take over its width.
  • NotificationChat MentionsA toast pops up when your name or one of your keywords comes up in guild, officer, party, raid or instance chat, optionally also in say, yell, chat channels and for every whisper. Clicking it opens the chat to answer in the same channel.
  • TooltipUpgrade TrackThe upgrade level line in item tooltips takes the color of the upgrade track (Explorer to Myth), and items that are not fully upgraded show the item level they can still reach.
  • TooltipMount SourceThe tooltip of a mounted player shows where the mount comes from without holding Ctrl, and optionally whether you own it yourself. Stays empty in combat, during encounters, in Mythic+ and in PvP matches, where Blizzard hides this from addons. Off by default.
  • UnitFramesPing IconPings placed on a unit (attack, warning, on my way, assist) show up on its unitframe, for the player, target, focus, pet, party, raid, tank, assist and arena frames, until ElvUI ships its own version.

Improvements

  • ArmoryThe item slots no longer fade in row by row when the character frame opens, they show right away.
  • InstallerThe MerathilisUI layout moves the arena and boss frames further to the left, centers the group number on the player frame and uses Expressway for the nameplate health text.
  • NotificationRare notifications now play a softer chime instead of the raid warning sound.
  • NotificationNew toast design in the style of the options cards - accent strip, the text block sits next to the icon and the height follows the text, a bar shows the time left, and on hover the close button and a click hint appear.
  • ProfilesThe SkironCooldownManager profile got a few small updates.
  • SkinsKeystoneLoot skin updated for the reworked addon - the custom item panel and the Mythic+ group notification are skinned now, item icons get a quality colored border instead of a white one, and the side panels have a shadow.
  • ThemeFewer unit API calls per health update for the gradient health colors.
  • Unlock ModeShift+Alt-click picks the anchor points by hand - nine points on the selected mover, then nine on the target, and the two are put on top of each other. Plain Alt-click still takes the sides from where the mover sits.
  • Unlock ModeThe toolbar stands out from the movers - nearly opaque background, a border, glow and top strip in your accent color.
  • Unlock ModeA filter box in the toolbar shows only the movers whose name contains every typed word.
  • Unlock ModeCtrl+mouse wheel over movers lying on top of each other brings the next one to the top and selects it.
  • Unlock ModeOption pages of modules with a mover have a Show Mover button, which opens the mover mode with just that mover selected.

Bugfixes

  • ArmoryGems taken from the mailbox now show up in the socket panel right away - the gem list is read fresh on every open and also covers the reagent bag.
  • Buff ReminderThe augment rune reminder recognizes the Tidesworn Augment Rune, and runes of older expansions count as missing.Poison, rite, imbue and shield reminders now also show in arenas and battlegrounds.
  • ChatThe tab underline now has the same thickness on every tab - it was cut to a single pixel on tabs in the dock's scroll area and blurred on others.
  • HoverCastPressing a key on the binding page while combat starts no longer triggers a blocked action error.

New Features

  • Addon ManagerNew module (Modules > Addon Manager, off by default) for the game's addon list: addon profiles in a panel next to the list (also /muiaddons <profile>), a lock that keeps an addon on, a search that also finds the folder name, author and notes, the look of the MerathilisUI options with switches instead of check boxes, and a grip to resize the window. The addon tooltip colors the dependencies and shows which addons need it, turning an addon on also turns on what it needs, and turning off one that others need asks about those. A filter shows only the enabled, disabled, changed or locked addons, the version stands behind each title, and Find Faulty Addon turns off half of the addons per reload until the one behind a problem is found. Locked addons that were turned off on the character screen are turned on again at login, with a reload popup. Profiles can be exported and imported as text codes, each kind of place (open world, dungeon, raid, delve, arena, battleground) can get its own profile that is offered when you enter it, Alt-click on an addon locks or unlocks it, and Shift-click switches the addons that need it along. The Compatibility Check asks which one to keep when Simple Addon Manager is installed.
  • ArmoryThe item slots fade in row by row when the character window opens, both columns together and the weapons last. Follows the Armory's animation settings.
  • ArmoryHighlight Slots (on by default)Hovering a secondary or tertiary stat (e.g. Haste, Leech) in the stats dims the item slots that do not have it, gems included.
  • ArmoryModel stage (Armory > General > Model, on by default) - a soft spotlight in your class color behind the character and a ground shadow under its feet that follows the camera. A double-click on the character resets its rotation, zoom and position.
  • ArmoryUpgrade Level (on by default)A bar of segments next to each item icon shows its upgrade level, colored like a traffic light from red to green once fully upgraded.
  • BagsQuick ActionsAn optional title bar button that highlights the items you can disenchant or pick, a click on one casts the spell on it.
  • BagsTyping bop, boe or wue into the bag or bank search filters by bind type.
  • BagsOption to open and close the bags together with the character window.
  • ChatOwn Copy Chat windowOpens at the newest lines with everything selected, can be moved and resized, keeps or strips the chat colors and shows raid icons as {star} etc. Used by the sidebar copy button and ElvUI's copy button on each chat.
  • Group FinderNew additions for the Premade Groups list (Misc > Group Finder): the leaver mark stays visible above the role icons (also with WindTools' role icons), empty slots of 5 player groups show the missing roles, new groups are colored green and declined or locked out ones red, and the tooltip lists the members by role (only the names next to WindTools' Group Info). A bar on the Premade Groups page counts your Mythic+ applications and how they ended, per session, character and account.
  • HoverCastClear Stuck Spell Targeting (on by default) - a spell still waiting for a target no longer swallows the next press.
  • InstallerThe last installer page and the header of the options have a Donate button that opens the "Support the Project" section on the Information page.
  • Item LevelUncollected Appearances (on by default) - merchant items whose appearance you have not collected yet and can collect on this character get a transmog icon.
  • Media PlayerNew window (/muimedia or Modules > Media Player) to browse and play the game's music by expansion and zone, with a search over all tracks, zones and cinematics. A track plays as a playlist through the rest of its zone, the game music pauses meanwhile. Each expansion also lists its cinematics to replay them.
  • NamePlatesTarget EmphasisWhile you have a target, the other nameplates fade and get a dark shade over their health bar, and a new target pops up for a moment. ElvUI's border glow on the target can be made wider, fades in and can pulse. The target's nameplate is drawn above the nameplates it overlaps. Casting units can keep their full alpha, everything can be limited to combat.

Improvements

  • ArmoryThe gem flyout and the item swap flyout (Alt over a slot) share one look: transparent background, a line in the class gradient on top and a short fade-in when they open.
  • BagsGear in the categorized bags no longer reads its tooltip on every bag update to find its equipment set, the answer is kept until the sets change.
  • BagsThe footer currencies are no longer limited to Blizzard's three. Pick any number of them per character in the options (grouped like the Currency tab, with icons), they wrap into more rows when needed. Ticking a currency in the Currency tab still adds it, Shift-click links it in chat.
  • ChatThe M+ Portals flyout of the Chat Sidebar has a direction option (automatic, up, down, left, right).
  • GeneralThe Spec Bar, Interrupt Ready, Bloodlust tracker and Movement Alert no longer refresh when a group member changes their specialization, only on your own.
  • InstallerThe experience, reputation, honor, threat and azerite bars are now shown on mouseover in the MerathilisUI layout.
  • Loadout ManagerAutomatic talent swaps now wait while a talent change is being applied or the talent window has unsaved changes, instead of failing or discarding them.
  • NamePlatesNeutral Name Only finds the nameplate of a unit directly instead of going through all nameplates on every combat flag change.
  • NamePlatesThe Castbar Shield now sits on the castbar itself instead of half over the castbar icon.
  • OptionsFeature groups in the options (e.g. the nameplate indicators, the castbar and health bar features, Rounded Corners or the Armory header texts) are now collapsible cards with their on/off switch in the header, and rarely needed settings like anchor points and offsets sit behind a "Show More Options" link.
  • OptionsOwn color picker instead of Blizzard's: a color field with hue and opacity bars, hex and opacity inputs, the new and the current color side by side, quick picks for the option's default, your class and the accent color, plus favorites and recently used colors.
  • OptionsSelects with only a few values (e.g. Grid, List, Compact or the grow directions) are now a segmented bar instead of a dropdown. Color modes with a custom color became one bar with a color dot per mode, a click on Custom opens the color picker right away.
  • OptionsButtons like Open or the resets on the Reset page are now cards with an icon and a short description, Test and the smaller resets inside the settings became compact buttons with an icon. Font settings on all pages moved into a small popup behind a row that shows the current font, size and outline.
  • OptionsThe live previews on the module pages are smaller and centered.
  • ProfilesThe SkironCooldownManager profile got a few small updates.
  • ProfilesThe WindTools profile sets Expressway as the font of every WindTools module (Objective Tracker, Game Bar, Extra Items Bar, Inspect, Loss of Control and more) instead of WindTools' mix of fonts.
  • ProfilesThe WindTools profile gives the Game Bar a slightly larger time area and smaller buttons.
  • SkinsThe rows in the Encounter Journal's Traveler's Log and Item Sets now use a transparent background instead of ElvUI's dark one (needs ElvUI's Parchment Remover).
  • SkinsThe zone and category headers in the World Map's quest log now use a transparent background instead of ElvUI's dark one.
  • SkinsWIM: Reworked skin - square class icons (a flat channel color for chat windows), flat tabs with a class colored line on the selected one, a skinned window menu and shortcut bar. The close button shows an arrow for hide and, with Shift held, a cross for close.
  • SkinsWIM: The options window and the right-click menus (minimap button, shortcut bar) are skinned as well, including the check boxes, sliders, dropdowns and buttons on the option pages.
  • SkinsWIM: The History Viewer is skinned as well (character dropdown, conversation and date lists, search bar, view tabs and loading bar).
  • SkinsWIM: The member list of chat windows (Users in ...) is skinned as well.
  • UnitFramesInterrupt Ready (unitframes and nameplates) now uses ElvUI's Non-Interruptible color while your interrupt is on cooldown and ElvUI's Interruptible color for the ready window, a unit's own castbar custom color included. A button in the options opens ElvUI's castbar colors. The two interrupt colors in the Theme options are gone.
  • UnitFramesPortraits: The classification dragon is now drawn behind the ring by default.
  • UnitFramesRounded Corners only redo the bar ElvUI just changed, e.g. when an auto-hiding class bar shows or hides in combat, instead of the whole unitframe several times.
  • UnitFramesRounded Corners has a Radius slider (up to 16 pixels, 0 keeps the subtle default corners). With a radius set, the border is a real ring, so a transparent unitframe background stays see-through.

Bugfixes

  • ArmoryThe gray background bars of ElvUI's character skin showed up again behind the item level and the stats.
  • BagsShift+Right-click on an item with sockets now opens the socketing window, like in Blizzard's and ElvUI's bags.No more error when the gamepad radial menu shows a tooltip while the bags are open.
  • Buff ReminderAn enchanted off-hand no longer hides the reminder for an unenchanted main-hand weapon.The food reminder now also finds the feasts (Feast of Knowledge, Silvermoon Parade, Harandar Celebration), Bloodthistle-wrapped Cutlets and all Hearty foods in your bags.Housing plots and garrisons no longer count as instanced content, so instance-only reminders stay hidden there.
  • Compatibility CheckOn WoW Forever, "Apply" no longer gets blocked by the game ("tried to call the protected function C_UI_Reload()") and reloads the UI again.
  • CursorThe GCD ring now also shows on WoW Forever.
  • DeveloperDebug output of the modules shows up again with /muidev debug <module> (e.g. Armory), the channels had the wrong name.
  • GeneralWith the gamepad UI active (Blizzard's crossbar), the Vehicle Bar, Spec Bar, Assisted Rotation and the keybind colors stay off like ElvUI's action bars instead of running without them.
  • Gradient ThemeFollower dungeon NPCs (e.g. the shaman and hunter) get their class color on the group frames and castbars again instead of the green friendly color.
  • HoverCastA binding whose macro grew past WoW's 255 character limit (e.g. with Smart Rez) lost its own action. The macro is now shortened step by step instead, the action always stays.
  • Loadout ManagerNo more false "item(s) missing" messages while the last items of a gear set are still being equipped.A talent loadout no longer stays pending when combat starts before its load began, and a loadout that only partly applied is now reported.Entering an arena or other instance no longer skips the automatic swap when the spec event arrives before the zone change and Spec Swap is turned off.
  • NamePlatesNameplates that only show a widget (e.g. delve companions like Valeera, objects with a progress bar) no longer show a leftover name, level and health text.Neutral Name Only no longer turns mobs into a name-only plate that are neutral to you but hostile towards you (red name).
  • ProfilesThe ls_Toasts profile places the toasts again. ls_Toasts now keeps its anchors per Edit Mode layout, the old position was ignored and the toasts ended up in the top left corner.
  • SkinsWIM: The close and scroll buttons of the message windows keep their look after a WIM option or skin change, and the minimap button gets skinned again.

New Features

  • BagsCategorized BagsNew List display: one row per item with sortable columns (name, item level, required level, type, bind type, count, sell price). Click a column header to sort, drag it to move it, right-click it to choose the columns.
  • BagsCategorized BagsNew Compact display: the categories are packed side by side as blocks, so far less space is wasted on short categories. While an item is on the cursor, the blocks it can be assigned to light up as drop targets.
  • BagsCategorized BagsThe display (Grid, List or Compact) can be switched for the bag and the bank window separately, from the new title bar button or the options.
  • BagsCategorized BagsNew Junk Marker (off by default): a Junk category for grey items and anything you mark, a title bar button to mark or unmark items with a click, and Sell Junk sells all of it at a vendor, optionally automatically. Items that can still be refunded are never sold.
  • Loadout ManagerNew module (off by default) that equips Equipment Manager gear sets and loads saved talent loadouts on its own when you enter content. Assign them per instance, per instance and difficulty, or per content type (Dungeon, Mythic+, Raid, Timewalking, Delve, Scenario, Arena, Battleground, Open World), for all specs or a single spec. Swaps due in combat wait until it ends, a DONT MOVE warning shows while talents change. /lm opens the options.
  • NamePlatesNeutral Name OnlyIdle neutral NPCs only show their name, like the old ElvUI style filter. Targeted or in combat with you or your group, they get their full nameplate back. The name uses the gradient name tag.
  • UnitFramesNew Portraits for the player and target frames, on by default: the unit's portrait cut to a shape (Drop, Circle or Square) and framed by a ring in its class or reaction color (or the Gradient Theme colors), with a soft shadow and the spell icon while the unit casts. Boss, elite and rare NPCs are marked with the dragon of the Blizzard target frame (in its own colors, the classification color or the portrait color), a badge or a ring in their classification color. Focus, target of target, pet, party, boss and arena can be turned on in the options. The installer and the presets set the ring to the gradient colors for the Gradient layout and to the class color for the Dark layout, the Minimal preset turns the portraits off. The mMediaTag profile now turns off mMediaTag's own portraits.

Improvements

  • BagsThe options are split into an Equipment Manager and a Categorized Bags tab, so Categorized Bags gets the full window. The Equipment Manager settings are grouped into Position and Icon.
  • NamePlatesThe options are split into the tabs Indicators, Highlight, Castbar, Health Bar and Neutral Name Only instead of one long page.
  • OptionsMore room on every options page: taller rows, more padding inside the option groups and a clear gap between them.
  • OptionsThe options window now opens at a size that fits your screen instead of a fixed 1024x768. A window you resized yourself keeps its size, Reposition Window switches back to the new default.
  • VehicleBarNew option Hide While Skyriding (off by default): the vehicle bar stays hidden while skyriding and ElvUI's action bar 1 shows the skyriding abilities instead.

Bugfixes

  • BagsWith Merge Duplicate Stacks on, items no longer slip under the wrong expansion or equipment set sub-header next to a merged stack.

New Features

  • ActionBarsBrought back Blizzard's rotation frame on the Single-Button Assistant button, sized for ElvUI's square buttons, with an optional combat animation and class or custom colors.
  • Compatibility CheckAfter login MerathilisUI checks if Shadow & Light, BenikUI, ToxiUI, Eltruism, mMediaTag & Tools, LuckyoneUI, WindTools or ProjectAzilroka have the same features turned on, and lets you choose per feature which one stays on. It can be turned off or started again under Advanced Settings.
  • GeneralAdded Performance Tuning, a one-click graphics adjustment for a higher frame rate and a sharper image, with a revert button and a details card listing every change.
  • NamePlatesCastbar Shield: a shield icon on the castbars of hostile nameplates while their cast can't be interrupted, so you see at a glance whether you can kick it.
  • PresetsNew official preset Rounded Corners: the MerathilisUI layout with rounded health, power, class and cast bars on all unit frames.
  • Quick GridNew module: hold a key and a 3x3 grid of actions opens at your cursor, release it in a direction to use one, in combat too. Comes with decks for teleports, travel, markers and professions plus a custom one.
  • SkinsAdded a skin for AussyLoot: its window, menus, popups and drop alert get the ElvUI backdrop and shadow and use the ElvUI font, while its own theme colors stay. If the mMediaTag & Tools AussyLoot skin is turned on too, the Compatibility Check lets you choose which one stays.
  • TooltipShows the buffs of hovered players as icons on the tooltip, with position, icon size, icons per row and offset options. The new Tooltip options page also has the achievement link toggle.
  • UnitFramesCastbar Shield on the castbars of the target, focus, boss and arena frames, the same icon as on the nameplates.
  • UnitFramesRounded Corners: the health, power, class and cast bars of the player, target, focus, target of target, pet, pet target, party, raid, boss and arena frames get rounded corners and a rounded border, the castbar icon too. An attached power bar is rounded together with the health bar as one block. Turned off by default.
  • Unlock ModeNew module that extends ElvUI's mover mode with an unlock animation: movers snap to the edges and centers of other movers and the screen with guide lines, Alt-click anchors the selected mover to another one so it follows it, a click selects a mover for pixel-exact arrow key nudging, small movers stay above big ones, the parts still placed by Blizzard's Edit Mode are marked and open it on click, and a toolbar replaces ElvUI's mover window with the layout filter, grid, snapping and a count of your changes, which you can revert before you lock.

Improvements

  • AFKThe AFK screen got more atmosphere: a vignette darkens the world, the panel slides in and the player model fades in, a bar counts down to the logout, and the sleeping model wakes up for a random emote now and then, with rising Z's and changing speech bubble lines while it sleeps.
  • ChatThe resize grips on the chat panels only show while you hover their corner.
  • CoreFont sizes, color shading and the option sliders use ElvUI's clamp function instead of their own copies.
  • GeneralLower CPU use: features you turned off no longer register any events, hooks or timers, and the Vehicle Bar vigor bar, the buff collapse button, Chat Sidebar, Movement Alert, Interrupt Ready, Minimap Buttons, Notifications and the equipment set icon in the bags react to game events instead of checking on a timer. The option pages are only built the first time you open the options, which saves memory and loading time at login.
  • InstallerThe nameplate layout keeps its side elements apart: the raid marker sits above the name, the elite icon left of the level, the quest icon at the top right corner and the crowd control auras behind the target arrow.
  • InstallerOpening the installer with a controller brings up the gamepad cursor right away.
  • LocalesThe German translation is complete.
  • LocalesTerms MerathilisUI shares with ElvUI show ElvUI's translation again instead of English or a different wording, in ElvUI too.
  • NamePlatesEnemy Forces moved to the top right corner of the health bar, clear of the target arrow and the crowd control auras.
  • NamePlatesThe target arrows move out of the way while a castbar icon would cover them.
  • OptionsMany option pages now use cards: module switches show their description and icon, credits and info texts sit in cards, and simple toggles are grouped into two-column grids.
  • OptionsThe Tags page shows a preview of the name gradient tag on sample unit frames.
  • OptionsThe two Profiles pages are merged: Import/Export and Auto Copy Private Profile moved from Advanced Settings into the main Profiles page, whose font tab is now called Fonts.
  • OptionsMost module pages show a live preview that follows your settings, among them the nameplate and unitframe elements, Cursor, Vehicle Bar, Panels, Tooltip buffs, Name Hover, Loot Roll, Movement Alert, Tracker, Buff Reminder, Location Panel, Chat Sidebar and the Specialization Bar.

Bugfixes

  • AFKThe chat shows on screen again, the realm time in 12-hour format shows the right AM/PM and the logout timer no longer restarts when your status changes while away.
  • BagsNo more Pawn errors right after logging in, neither from the equipment set indicator nor when opening the categorized bags while Pawn is still loading.
  • CoreThe checkmark in the profile update messages shows again.Switching, copying or resetting a profile updates all MerathilisUI modules again right away instead of after a reload, without errors from the settings of the previous profile.
  • InstallerThe changelog popup no longer opens on top of the installer on a fresh install.
  • MiscThe search box in the icon picker shows a real title and tooltip instead of its internal names.
  • Name HoverHovering a unit no longer rebuilds the whole text, quest lines and tooltip scan many times a second, only when you move to another unit.
  • NotificationThe new mail toast plays a sound again.
  • ProfilesApplying the MerathilisUI profile for Capping no longer causes a blocked action error, the profile now takes effect after the reload it asks for.
  • SkinsThe AddOnSkins toggles are now locked while Skins or AddOnSkins are disabled.

New Features

  • HoverCastNew click-casting module (Modules > HoverCast) as a replacement for Clique: global and per-spec bindings for spells, macros and items on the ElvUI unit frames, optional mouseover casting on nameplates and units in the world, presets for dispels, externals, trinkets and a dynamic resurrect, Quickbind, out-of-combat and content (Solo/Party/Raid/PvP) filters and Friendly/Enemy splits on one key.
  • Minimap ButtonsNew Addon Buttons button on the main bar: it collects the minimap buttons of your addons (LibDBIcon and others) into a grid with its own size, row and ignore settings. Stays off while the WindTools or ProjectAzilroka collector is enabled, the options offer a switch to turn off the WindTools one.
  • OptionsThe start page shows the newest changes, rotating tips and a status line next to the logo.
  • PresetsNew Presets page (also /mer presets): apply a complete setup with a code from merathilisui.com/presets, pick one of the official presets (Gradient, Dark, Healer, Minimal, Compact) or export your own setup as a code to share it. A preset always becomes a new ElvUI profile, and the private settings of the character are backed up first.

Improvements

  • Game MenuThe Show Clock and Fade In Content options apply without a reload.
  • Game MenuThe Mythic+ options are no longer marked as work in progress.
  • InstallerReworked with a new look, a check mark for every applied step and fewer pages: the whole layout is one step with a Gradient or Dark preview, all AddOn profiles share one page and the last page sums up what was applied. Import Existing takes over the MerathilisUI profile and settings of another character, Skip no longer marks the profile as installed.
  • Location PanelRight-clicking the panel links your current location as a map pin in chat. A map pin you placed yourself stays in place.
  • Minimap ButtonsThe Tracking button is enabled by default.
  • OptionsCursor, DataTexts, Loot Roll, Movement Alert and Tracker have their own category icons.
  • OptionsThe Information page shows links, donations and Tukui as clickable tiles with logos, plus cards for bug reports, supporters and credits.
  • ProfilesThe mMediaTag & Tools profile no longer changes the color and texture of the target nameplate.
  • ProfilesThe AddOn profiles in the options are shown as tiles with the AddOn icon and whether the AddOn is enabled.
  • Resting IndicatorNew Color (class gradient, class color, custom color or Blizzard's original look) and Animation Speed options. All resting indicator options apply without a reload.
  • Status ReportReworked with a diagnostics section (Lua errors this session, MerathilisUI log, debug channels, debug mode), blocked features with their reason, tips on hover and clickable switches for Lua errors, taint log, log level and CPU profiling. Copy Report creates one text for bug reports with all loaded addons and the log, also available via /muidev status.
  • StyleTurning the MerathilisUI style on or off no longer asks for a reload, it applies right away.

Bugfixes

  • AurasCollapsing or expanding the buffs with the collapse button no longer resets the Vertical and Horizontal Spacing set in ElvUI.
  • BagsUsing or looting items in combat while the categorized bags are open no longer causes blocked actions; the counts keep updating and the bags rearrange after combat.Dragging an item onto the + slot of Pinned Items pins it again instead of breaking its category assignment, and Recent Items no longer offers + slots or a manual item order.
  • InstallerWith the MerathilisUI resting indicator turned off, the layout now places ElvUI's resting icon at its own spot on the player frame.
  • Resting IndicatorThe animation no longer keeps running when ElvUI's resting icon is turned off, and it also shows during ElvUI's test display.
  • Status ReportOpens without a MerathilisUI profile as well, detects the Mac client again and lists BugGrabber correctly.The pixel perfect UI scale no longer shows up as a warning because of rounding, and the scale values are shortened to three decimals.

New Features

  • DataTextsThe options of the Durability/Ilevel datatext are back: icons, white text and icon, the repair mount for the right click and colored durability thresholds.
  • Game MenuThe Great Vault progress, a clock with the date and the time until the weekly reset, and a staggered fade in of the info blocks.
  • NamePlatesAnimated target arrows next to your target's nameplate (slide in, bounce or both, in class color by default). They replace the arrows of ElvUI's target indicator while enabled.
  • NamePlatesThe mouseover highlight on the health bar can be restyled with a texture, class or custom color and a short fade in.
  • NamePlatesExecute Line: a line on the health bar of hostile nameplates at a health percent of your choice (20% by default), so you see when a unit gets into your execute range. Comes with a soft glow, small markers and a tinted execute range, each can be turned off, plus an optional pulse. Off by default.
  • NamePlatesInterrupt Ready on the castbars of hostile nameplates: while your interrupt is on cooldown the bar gets its own color, and the part of the cast after your interrupt is ready again is marked with a second color and a thin line.
  • NamePlatesCast on You: the castbar of a hostile nameplate gets a colored border while its cast targets you, optionally the bar itself is colored too.
  • NamePlatesFocus Highlight: a texture over the health bar of your focus target's nameplate, with its own texture, color and opacity.
  • NamePlatesRaid Marker Color: the health bar of a nameplate with a raid marker is tinted in the color of that marker. Off by default.
  • NamePlatesEnemy Forces: during a Mythic+ run, the nameplate shows how much an enemy contributes to the Enemy Forces, as percent, number or both.
  • SkinsNew skin for Permoks Account Manager: window borders, the category and page buttons and the close button in the MerathilisUI style.
  • UnitFramesExecute Line on the health bar of the target, focus, boss and arena frames, the same line as on the nameplates, also off by default.
  • UnitFramesInterrupt Ready on the castbars of the target, focus, boss and arena frames, the same indicator as on the nameplates.

Improvements

  • CoreErrors in features that load with a Blizzard addon (e.g. the Auction House or the Encounter Journal) are now reported instead of only being logged at debug level.
  • CoreThe addon is about 39 MB smaller, unused portraits, emotes, icons and textures were removed.
  • CursorThe GCD and cast rings now also show in Mythic+ and boss encounters, where cooldown and cast timings are restricted (the spark stays hidden there).
  • Game MenuThe random NPC next to the menu is shown at the same size for every model and no longer gets cut off; seven new pets from patch 12.1 joined the rotation.
  • Minimap ButtonsThe Great Vault button now pulses like a highlighted world map pin while a reward is waiting, and the Mail and Crafting Orders buttons do the same while mail or a personal order is waiting.
  • OptionsThe main categories in the options sidebar now have the same look as the module entries.
  • PanelsThe class color of the style panels now follows custom class colors.
  • ThemeThe castbar colors now include Interrupt on Cooldown and Interrupt Ready Soon, used by the new Interrupt Ready indicator and following the gradient mode.

Bugfixes

  • AFKLeaving the AFK screen stops its logout countdown again, before every AFK left a timer running until logout.
  • ArmoryDemon Hunters get their class symbol in the character frame; the icon file was missing.
  • BagsSwitching to a profile with the categorized bags turned off (or on) applies right away, before the bags stayed as they were until a reload.The equipment set icon in the bags follows a profile switch right away.
  • Buff ReminderTurning the Buff Reminder on in the options or by a profile switch works right away, even when it was turned off at login.
  • CursorThe GCD and cast rings work again after turning the Cursor module off and on or switching profiles, before they stayed empty until a reload.
  • DataTextsThe Durability/Ilevel datatext follows a changed value color right away and updates the item level after a gear change.
  • Item LevelTurning the item level on, also by a profile switch, works without a reload.
  • Loot Spec ManagerTurning it off now really stops the automatic loot spec changes and hides the Encounter Journal button, without a reload. A profile switch uses the settings of the new profile.
  • MailOpen Selected no longer opens the wrong mails once a mail without text is removed after it was emptied.
  • Name HoverHovering a quest mob no longer throws a Lua error ("secret value") when its tooltip lines are restricted, e.g. in Mythic+.The Mythic+ forces text no longer gets cut off with the Number or Both format.
  • NamePlatesFixed the castbar spell name being cut off when ElvUI's "Name Length" was set
  • NotificationThe "bags are full" toast no longer repeats on every bag change and follows its option without a reload.Closing a toast with its close button frees the slot right away, so queued toasts show up.Fixed the map link in the chat message for rares on the minimap.The durability warning is no longer shown while notifications are disabled.
  • ProfilesThe ls_Toasts, Capping and TomTom profiles are now actually applied and activated.The Details profile is now used on all characters as intended.The mMediaTag profile no longer wipes the other portrait settings.Profile buttons are only clickable while the addon is enabled.
  • Raid Info FrameTurning it on in the options no longer throws Lua errors from the size and spacing options, and turning it on or off, also by a profile switch, works without a reload. Hide In Combat applies right away.
  • SkinsThe BugSack skin no longer throws a Lua error with the latest WindTools, and the version line in the BugSack window is no longer added again on every open.The Cooldown Manager is no longer skinned twice; MerathilisUI only adds its bar style and the reversed cooldown swipe on top of ElvUI's skin.Details gradient names and bars no longer throw Lua errors with secret names in combat.The BigWigs queue timer and keystone window, Paragon Reputation and Mount Route Planner are no longer skinned twice; WindTools handles them.
  • Status ReportOpening it no longer throws a Lua error when Details is enabled but not loaded.
  • StyleTurning the style off and on again (or switching to a profile that has it enabled) brings the look back without a reload.
  • ThemeSwitching between two profiles that both use the gradient theme now applies the new profile's colors and textures.Changing a gradient color in the options repaints group and raid frames with their current unit.
  • TooltipThe achievement comparison no longer errors on restricted links.
  • Trade TabsOpening a profession or the trade window in combat no longer causes an "action blocked" message.
  • UnitFramesThe mouseover highlight is only created once per frame; it used to pile up textures and hooks on every frame update.The custom raid icons also apply when ElvUI's raid icon gets enabled later.
  • Vehicle BarFixed the bar not switching to the vehicle or override actions (Lua error in the page handler since 7.37).Settings changes in combat are applied after combat instead of being blocked.
  • Wowhead LinksThe link popup no longer clashes with other UI packs, and Ctrl+Click on achievements also works when the achievement window was loaded early.